Beirut Strike icon
Beirut Strike

Privacy Policy

Last updated: 6 October 2026

العربية

Beirut Strike ("the game", "we") is a multiplayer game for Android published by Ahmad EL Lahib. This policy explains what information the game collects, how it is used and shared, and how you can delete it.

✉ Ahmad.h.lahib@gmail.com

Summary

Account optionalChoose a player name and play as a guest. If you sign in with Google (so your progress follows you to another phone), we receive your Google email address and name. No password of ours.
Shared with playersYour name, optional face photo, photos you drop, teams you create, messages and scores are shown to other players. With your mic on, your teammates hear you live; your voice is never recorded.
No ads or trackingNo ads and no selling of data. The game doesn't track how you play; the only diagnostics are the technical ones from Google's face detection.
Delete anytimeDelete all your data from the in-game menu: Delete my data.

Information the game collects

Information
Why
Who can see it
Player name you type in
Why: To show who you are in rooms, on the scoreboard and in the ranking
Seen by: Other players
Face photo (optional, taken with the front camera)
Why: Shown on your character's head, on scoreboards and in the ranking
Seen by: Other players
Photos you drop in the city (optional, taken with the camera)
Why: Shown where you dropped them, with your caption
Seen by: Players in the same room
Teams you create (optional): a team name, a flag picture you choose from your phone, and a colour
Why: Offered as a team in the room, and shown on its players
Seen by: Players in the same room
Messages (speech bubbles and captions)
Why: Shown above your character
Seen by: Players in the same room
Voice (optional, only while your mic is on)
Why: Team voice chat. It goes straight from your phone to your teammates' phones, and is not recorded or stored
Heard by: Your teammates in the same room, live
Game activity: team, position in the game's map, shots, hits, kills, deaths, wins, XP (military rank), money and guns bought, match and career scores
Why: To run the multiplayer game, scoreboards and ranking, and to keep your progress
Seen by: Other players (money and guns: not shown)
A user ID created by Firebase Authentication: a random one when you play as a guest
Why: To tell players apart and protect your data so only you can change it
Seen by: Not shown
Your Google account's email address and name (optional, only if you sign in with Google), kept by Firebase Authentication
Why: To sign you in, so your career (XP, rank, money and guns) follows you to another phone
Seen by: Only us (not shown to players)
Reports you send about other players
Why: So we can review abusive content
Seen by: Only us
Face detection diagnostics (only when you take a face photo): device model and Android version, how well face detection ran (speed, settings, error codes) and a per-install ID
Why: Sent by Google ML Kit to Google, to keep face detection working well
Seen by: Google only

The face photo is found and cropped on your phone using Google ML Kit face detection. The game does not use face recognition or identify you from your photo. Your photo is never sent to Google for this: ML Kit only sends the technical diagnostics above, encrypted, and Google doesn't pass them on to anyone else (see ML Kit's data disclosure).

The game does not collect your real-world location, contacts, phone number, email address or advertising ID. Positions are inside the game's map only.

Camera: the game asks for camera permission only to take your face photo and photos you drop. Both are optional.

Microphone: the game asks for microphone permission only for team voice chat, which is optional. Your mic starts off, and is only used while you have turned it on and the game is on screen.

How information is stored and shared

The game uses Google Firebase (Realtime Database and Authentication) to store and share game data between players. Firebase processes data on our behalf under Google's terms and privacy policy. All data is sent over encrypted connections (HTTPS/TLS). Google ML Kit sends its face detection diagnostics to Google as described above.

Team voice chat connects your phone directly to your teammates' phones (WebRTC, encrypted). Your voice never goes through our servers. To set up these connections, phones exchange short technical messages through Firebase, including network (IP) addresses. Players in the same room can see them, and they are deleted as soon as they are read or when you leave. Your teammates' phones, and Google's STUN server (which helps phones find each other), can see your IP address.

We do not sell, rent or share your information with anyone else, except where the law requires it.

How long information is kept

  • Room data (positions, messages, dropped photos, teams created in the room, match scores) is deleted once a room is left empty. The game removes empty rooms automatically, usually within minutes.
  • Voice is not recorded or kept at all. Voice chat setup messages are deleted as soon as they are read, or when you leave.
  • Your face photo and career (career score, XP and military rank) are kept until you delete them.
  • Reports are kept while we review them, and deleted afterwards.

Deleting your data

  • In the game: open the menu (your name, top left, in the city) and choose Delete my data. This deletes your face photo, career (score, XP, rank, money and guns), match scores, dropped photos and your account (guest or Google sign-in) from our servers, and everything the game stored on your phone.
  • By email: write to Ahmad.h.lahib@gmail.com with your player name if you can't use the game (for example, if you uninstalled it). We will delete your data within 30 days.

Uninstalling the game deletes the data stored on your phone, but not the data on our servers. Use one of the options above for that. Step-by-step instructions: Delete your data.

Safety

You can report another player's messages or photos, or block a player, from the photo view and from Players in the game menu. You can report a team a player created (its name or flag) by long-pressing it on the team screen. Blocked players' messages and photos are hidden on your phone, and you never hear their voice. You can also mute all your teammates, or one teammate from Players. We review reports and remove content that breaks the rules.

Children

The game is intended for people aged 16 and over and is not directed at children. If you believe a child has shared personal information in the game, contact us and we will delete it.

Changes

If this policy changes, the new version will be published at this address with a new "Last updated" date.